Classroom Applications
While looking into the use of technology in the classroom we would like you to begin with the following activity. This technology audit has been retrieved from http://edorigami.wikispaces.com and is based on the work of Bernajean Porter (2002).
Technology use audit tool.pdf
After completing this reflection, take a look at the technology you are using on a daily basis and determine how much of this actually falls into the Level 3 category.
Technology use audit tool.pdf
After completing this reflection, take a look at the technology you are using on a daily basis and determine how much of this actually falls into the Level 3 category.
CSILE/Knowledge Forum
(Computer Supported Intentional Learning Environments)
While reading about CSILE/Knowledge Forum we have discovered that the intention of CSILE/Knowledge Forum is great. However, we as a group have not seen it in action. We have provided a few videos to help you understand what the intentions of the program are.
Below that you will see some examples of more recent attempts to interject online-collaborative learning opportunities. We will also provide information on how educators are embracing BYOD and social media in the classroom.
Below that you will see some examples of more recent attempts to interject online-collaborative learning opportunities. We will also provide information on how educators are embracing BYOD and social media in the classroom.
Watch this quick video of Marlene Scardamalia explaining CSILE
This video is an intro to Big Ideas designed for Knowledge Forum
School of One
technology can help teaching as well as learning
School of One is a pilot school program in 3 institutions in New York City that is taking a cue from Pandora and Netflix in helping determine the most effective ways students learn and recommend to the student & instructor what they should learn next.
It starts with breaking down each knowledge component and how they interrelate:
It keeps students preferences that affect the computer algorithm.
Classes take place in a single open space with different areas set up for different modalities of learning.
Video of pilot program
Freakonomics podcast
Universal Design For Learning
combining brain science and learning methodology
The term "universal design" refers to the movement in architecture and product development that aims to create places or things that are accessible to as many people as possible, including those with disabilities. Speakerphones, curb cuts, and close-captioned television are all examples of universal designs—innovations that benefit a variety of users, including individuals with disabilities. When applied to education, the term "universal design" generally concerns eliminating physical barriers to educational places or materials—for example, providing accessible textbooks. Of course, increasing physical access is an essential first step. But it is only the beginning. Genuine learning requires much more than physical access—it requires cognitive (or intellectual) access, too. A student with a learning disability may be able to see text clearly (physical access) but may have difficulty understanding the assignment or purpose for reading, finding main points, organizing notes, and expressing understanding (cognitive access). Conversely, a student with cerebral palsy may fully understand an assignment and have clear ideas for executing it (cognitive access) but be blocked from expressing those ideas by inappropriate tools (physical access). Universal Design for Learning recommends ways to provide cognitive as well as physical access to the curriculum. Students are provided with scaffolds and supports to deeply understand and engage with standards-based material. They not only have access to content and facts, but they learn to ask questions, find information, and use that information effectively. They learn how to learn. (http://www.cast.org/udl/faq/index.html)
Social Media meets Social Approaches to Learning
Students sometimes have greater access to technology at home than they do at school. Online connected smart devices enable students to experience real world constructivist learning in a global social context.
Royan Lee, a grade 7 instructor in Ontario encourages students to use social media software in the classroom (The Star Newspaper, 2010). Here is a video that was made by him and his social sciences class:
Royan Lee, a grade 7 instructor in Ontario encourages students to use social media software in the classroom (The Star Newspaper, 2010). Here is a video that was made by him and his social sciences class:
Here is a Bring Your Own Device (BYOD) video
Social Media in the Classroom:
Check out the following sites for some ideas on how to incorporate Social Media in the classroom...then voice your opinion. Do you think Social Media should have a place in education?
100 Way to Use Social Media
Social Media Sites for Educators
For your consideration...
While this list is by no means exhaustive, we as educators need to consider some of the ramifications of welcoming and integrating tech/applications, like those discussed above, in our classrooms...